Title |
Publisher |
Price |
"We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow Straits,... [click here for more] |
Majestic Twelve Games |
$9.99 $7.49
|
"The British Navy saved the world."
King & Kaiser™ is the first scenario book for the third edition of Grand Fleets™. Within these pages, you will find everything you need to fight out the near-run thing that was the Great War at sea.
While great armies slogged through the Flanders mud and clashed over a sun-dried patch of Anatolian... [click here for more] |
Majestic Twelve Games |
$8.99
|
Queen Victoria is dead.
The Martians have been defeated.
The Space Race has begun.
Iron Stars™ is a game of space combat in an age of steam and steel. Set in a fictional universe based loosely on the writings of H. G. Wells and other fantasists, it provides a back story and ship designs from an alternate history in which the Martian Invasion actually... [click here for more] |
Majestic Twelve Games |
$9.99
|
The Merchant War™ is the first supplement for Iron Stars™. Herein you will find much to expand upon the basic Iron Starsgame, including:
A detailed history of the Merchant War of 1908-1909 between the United Kingdom and Austria-Hungary;
The introduction of fast attack craft and His Majesty's Space Station Celestial Queen;
One dozen new ship... [click here for more] |
Majestic Twelve Games |
$9.99
|
Southern Front™ is the second supplement for Iron Stars™, the game of space combat in an age of steam and steel. In this book players will find additional game mechanics and background material that extends our semi historical timeline through the pivotal year of 1912:
An overview of world history from the close of the Merchant War through the Antarctic crisis;
Nearly... [click here for more] |
Majestic Twelve Games |
$10.99
|
In August of 1914, the airplane had barely made its tenth anniversary, and had only just become a weapon of war. The Italians had used air power (if it could be called that) in North Africa in 1911, and Louis Blériot's famous trip across the English Channel was still a fresh memory.
The Great War was a time of heroes and villains, a war where everyone knew who was fighting... [click here for more] |
Majestic Twelve Games |
$7.99
|
Please note this product is not compatible with the current edition of Starmada. Those new to the game should begin with the Unity Rulebook.
The declaration of war by Great Britain on 4 August converted the conflict into one unlike any other that had been waged since Napoleon was sent to St. Helena in 1815; and sea-power was once more revealed to a somewhat purblind world.... [click here for more] |
Majestic Twelve Games |
$7.99
|
Please note this product is not compatible with the current edition of Starmada. Those new to the game should begin with the Unity Rulebook.
Queen Victoria died in January, marking a literal and symbolic end to the 'Victorian' era. Two new powers—the United States and Japan—were entering the world stage, even as many in the old guard began to creak under the weight... [click here for more] |
Majestic Twelve Games |
$7.99
|
"When I got to the ship's side, there seemed to be quite a fair crowd, and they didn't appear to be very anxious to take to the water. I called out to them, 'Come on you chaps, who's coming for a swim?' Someone answered, 'She will float for a long time yet,' but something, I don't pretend to know what it was, seemed to be urging me to get away, so I clambered over the slimy bilge keel and fell off... [click here for more] |
Majestic Twelve Games |
$9.99
|
"Come on you chaps, who's coming for a swim?"
—P.O. Ernest Francis, HMS Queen Mary
Grand Fleets™ is a miniatures game of naval warfare during the age of the battleship. From the ironclads of the late 1800s to the super-dreadnoughts of World War II, players can take command of the ships that altered the course of history.
Great pains have been... [click here for more] |
Majestic Twelve Games |
$7.99
|
"The British navy saved the world."
King & Kaiser™ is the first scenario book for the second edition of Grand Fleets™. Within these pages, you will find everything you need to fight out the near-run thing that was the Great War at sea.
While great armies slogged through the Flanders mud and clashed over a sun-dried patch of Anatolian... [click here for more] |
Majestic Twelve Games |
$7.99
|